The Story of the Youth Who Went Forth to Learn What Fear Was

year: 2014
postproduction: Moviebrats
position: Compositor, 3D-Artist
software: Autodesk Maya, Blackmagic Fusion

As generalist, I was responsible for all day and night shots of the castle. At first I created a rough model of the castle in Maya including textures and shader. Then I just had to set the camera, light the scene and render all with passes. I’ve done all the composite in Fusion. Further tasks as compositor was to airbrush small blemishes like enlightened windows, sources of light and the meanwhile distant shooting second unit.

Making Of:

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