About me

 

My name is Robert Masula and I was born in 1981. In 2008 I started my freelance-career as a 3D-generalist for Autodesks Maya and as a compositor for Nuke, After Effects and Fusion. I have been gaining experience in this field since 2004.

As you can see in my references, I worked in different fields of a 3D-production like Texturing/Shading, Animation, Rigging, Lighting, Dynamics, Rendering and Compositing as well as different sized productions like Feature Film, TV-Series, Imagefilms and Commercials.

2011 I worked as an instructor at the “Mediadesign Hochschule” in Berlin and passed my experiences on to students;)

If you need a highly skilled, patient and ambitious 3D-artist or compositor, please contact me.

I worked with the following tools and I judge my skills as follows:
*** very good, ** good, * acceptable
  • 3D-Tools:
    • Autodesk Maya ***
    • Blender **
    • Substance Painter **
    • Autodesk Mudbox **
    • SideFX Houdini *
  • Compositing/Editing:
    • The Foundry Nuke ***
    • Blackmagicdesign Fusion **
    • Blackmagicdesign DaVinci Resolve **
    • Adobe After Effects **
    • Adobe Premiere **
  • Design:
    • Adobe Photoshop ***
    • Adobe Illustrator **
    • Adobe Indesign **
  • Coding:
    • MEL ***
    • HTML/CSS/Javascript **
    • JAVA **
    • PHP **
    • PYTHON *
    • LUA *
    • MYSQL/SQL *
  • 3D-skills:
    • Texturing ***
    • Shading ***
    • Lighting ***
    • Rendering ***
    • Simulationen **
    • Rigging **
    • Animation **
    • Modeling **
    • Coding *
  • 2D-skills:
    • Image Processing ***
    • Look & Design **
    • Drawing *
  • social competence ***:
    • team-player
    • able to work under pressure
    • reliable
    • responsible
    • open-minded
    • readiness of mind
    • stress resistant