Year: 2014
Postproduction Company: Wonderlamp
Position: 3D-Artist
Software: Autodesk Maya, Adobe Photoshop
On this project I had to do the shading and texturing for four different characters and several objects like a castle, a cauldron, trees and more. Those assets were used to demonstrate the functionality of the software Djinni created by Wonderlamp. More details you can find here: Djinni Website.