year: 2008
postproduction company: Morro Images GmbH & Co. KG
position: Shading/Texturing-Artist
software: Autodesk Maya
I helped with the sequence with the racing cars and textured and shaded some of the buildings in the background.
year: 2008
postproduction company: Morro Images GmbH & Co. KG
position: Shading/Texturing-Artist
software: Autodesk Maya
I helped with the sequence with the racing cars and textured and shaded some of the buildings in the background.