Simulation

Year: 2019
Postproduction: Moviebrats
Position: Lead Compositor, Lead 3D-Artist
Software: Autodesk Maya, The Foundry Nuke

For this project from Hashem Al-Ghaili there was already created a previzualisation. The task was to improve the look of the already created shots and to create digital backgrounds for a whole new sequence. I took the lead as 3D-Artist and Compositor. Due to cost restrictions we had to keep as much as possible from the previz and just to define a new look during the compositng process.


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